The video/picture synthesis analysis sector frequently outputs video-editing* architectures, and over the past 9 months, outings of this nature have grow to be much more frequent. That mentioned, most of them signify solely incremental advances on the state-of-the-art, for the reason that core challenges are substantial.
Nonetheless, a brand new collaboration between China and Japan this week has produced some examples that benefit a better examination of the method, even when it isn’t essentially a landmark work.
Within the video-clip beneath (from the paper’s related mission website, that – be warned – could tax your browser) we see that whereas the deepfaking capabilities of the system are non-existent within the present configuration, the system does a positive job of plausibly and considerably altering the identification of the younger girl within the image, based mostly on a video masks (bottom-left):
Click on to play. Based mostly on the semantic segmentation masks visualized within the decrease left, the unique (higher left) girl is reworked right into a notably totally different identification, although this course of doesn’t obtain the identity-swap indicated within the immediate. Supply: https://yxbian23.github.io/mission/video-painter/ (bear in mind that on the time of writing, this autoplaying and video-stuffed website was inclined to crash my browser). Please seek advice from the supply movies, for those who can entry them, for higher decision and element, or try the examples on the mission’s overview video at https://www.youtube.com/watch?v=HYzNfsD3A0s
Masks-based enhancing of this sort is well-established in static latent diffusion fashions, utilizing instruments like ControlNet. Nonetheless, sustaining background consistency in video is way more difficult, even when masked areas present the mannequin with inventive flexibility, as proven beneath:
Click on to play. A change of species, with the brand new VideoPainter methodology. Please seek advice from the supply movies, for those who can entry them, for higher decision and element, or try the examples on the mission’s overview video at https://www.youtube.com/watch?v=HYzNfsD3A0s
The authors of the brand new work take into account their methodology in regard each to Tencent’s personal BrushNet structure (which we coated final 12 months), and to ControlNet, each of which deal with of a dual-branch structure able to isolating the foreground and background technology.
Nonetheless, making use of this methodology on to the very productive Diffusion Transformers (DiT) method proposed by OpenAI’s Sora, brings explicit challenges, because the authors observe”
‘[Directly] making use of [the architecture of BrushNet and ControlNet] to video DiTs presents a number of challenges: [Firstly, given] Video DiT’s sturdy generative basis and heavy mannequin measurement, replicating the complete/half-giant Video DiT spine because the context encoder can be pointless and computationally prohibitive.
‘[Secondly, unlike] BrushNet’s pure convolutional management department, DiT’s tokens in masked areas inherently include background data because of international consideration, complicating the excellence between masked and unmasked areas in DiT backbones.
‘[Finally,] ControlNet lacks characteristic injection throughout all layers, hindering dense background management for inpainting duties.’
Due to this fact the researchers have developed a plug-and-play method within the type of a dual-branch framework titled VideoPainter.
VideoPainter affords a dual-branch video inpainting framework that enhances pre-trained DiTs with a light-weight context encoder. This encoder accounts for simply 6% of the spine’s parameters, which the authors declare makes the method extra environment friendly than standard strategies.
The mannequin proposes three key improvements: a streamlined two-layer context encoder for environment friendly background steering; a mask-selective characteristic integration system that separates masked and unmasked tokens; and an inpainting area ID resampling approach that maintains identification consistency throughout lengthy video sequences.
By freezing each the pre-trained DiT and context encoder whereas introducing an ID-Adapter, VideoPainter ensures that inpainting area tokens from earlier clips persist all through a video, lowering flickering and inconsistencies.
The framework can be designed for plug-and-play compatibility, permitting customers to combine it seamlessly into present video technology and enhancing workflows.
To help the work, which makes use of CogVideo-5B-I2V as its generative engine, the authors curated what they state is the most important video inpainting dataset thus far. Titled VPData, the gathering consists of greater than 390,000 clips, for a complete video period of greater than 886 hours. Additionally they developed a associated benchmarking framework titled VPBench.
Click on to play. From the mission web site examples, we see the segmentation capabilities powered by the VPData assortment and the VPBench take a look at suite. Please seek advice from the supply movies, for those who can entry them, for higher decision and element, or try the examples on the mission’s overview video at https://www.youtube.com/watch?v=HYzNfsD3A0s
The brand new work is titled VideoPainter: Any-length Video Inpainting and Enhancing with Plug-and-Play Context Management, and comes from seven authors on the Tencent ARC Lab, The Chinese language College of Hong Kong, The College of Tokyo, and the College of Macau.
In addition to the aforementioned mission website, the authors have additionally launched a extra accessible YouTube overview, as nicely a Hugging Face web page.
Methodology
The info assortment pipeline for VPData consists of assortment, annotation, splitting, choice and captioning:
Schema for the dataset building pipeline. Supply: https://arxiv.org/pdf/2503.05639
The supply collections used for this compilation got here from Videvo and Pexels, with an preliminary haul of round 450,000 movies obtained.
A number of contributing libraries and strategies comprised the pre-processing stage: the Acknowledge Something framework was used to supply open-set video tagging, tasked with figuring out major objects; Grounding Dino was used for the detection of bounding bins across the recognized objects; and the Section Something Mannequin 2 (SAM 2) framework was used to refine these coarse picks into high-quality masks segmentations.
To handle scene transitions and guarantee consistency in video inpainting, VideoPainter makes use of PySceneDetect to determine and section clips at pure breakpoints, avoiding the disruptive shifts usually brought on by monitoring the identical object from a number of angles. The clips had been divided into 10-second intervals, with something shorter than six seconds discarded.
For knowledge choice, three filtering standards had been utilized: aesthetic high quality, assessed with the Laion-Aesthetic Rating Predictor; movement energy, measured by way of optical circulate utilizing RAFT; and content material security, verified via Steady Diffusion’s Security Checker.
One main limitation in present video segmentation datasets is the dearth of detailed textual annotations, that are essential for guiding generative fashions:

The researchers emphasize the dearth of video-captioning in comparable collections.
Due to this fact the VideoPainter knowledge curation course of incorporates numerous main vision-language fashions, together with CogVLM2 and Chat GPT-4o to generate keyframe-based captions and detailed descriptions of masked areas.
VideoPainter enhances pre-trained DiTs by introducing a customized light-weight context encoder that separates background context extraction from foreground technology, seen to the higher proper of the illustrative schema beneath:

Conceptual schema for VideoPainter. VideoPainter’s context encoder processes noisy latents, downsampled masks, and masked video latents by way of VAE, integrating solely background tokens into the pre-trained DiT to keep away from ambiguity. The ID Resample Adapter ensures identification consistency by concatenating masked area tokens throughout coaching and resampling them from earlier clips throughout inference.
As an alternative of burdening the spine with redundant processing, this encoder operates on a streamlined enter: a mix of noisy latent, masked video latent (extracted by way of a variational autoencoder, or VAE), and downsampled masks.
The noisy latent offers technology context, and the masked video latent aligns with the DiT’s present distribution, aiming to reinforce compatibility.
Reasonably than duplicating massive sections of the mannequin, which the authors state has occurred in prior works, VideoPainter integrates solely the primary two layers of the DiT. These extracted options are reintroduced into the frozen DiT in a structured, group-wise method – early-layer options inform the preliminary half of the mannequin, whereas later options refine the second half.
Moreover, a token-selective mechanism ensures that solely background-relevant options are reintegrated, stopping confusion between masked and unmasked areas. This method, the authors contend, permits VideoPainter to take care of excessive constancy in background preservation whereas bettering foreground inpainting effectivity.
The authors observe that the strategy they proposes helps numerous stylization strategies, together with the preferred, Low Rank Adaptation (LoRA).
Knowledge and Checks
VideoPainter was skilled utilizing the CogVideo-5B-I2V mannequin, together with its text-to-video equal. The curated VPData corpus was used at 480x720px, at a studying price of 1×10-5.
The ID Resample Adapter was skilled for two,000 steps, and the context encoder for 80,000 steps, each utilizing the AdamW optimizer. The coaching came about in two levels utilizing a formidable 64 NVIDIA V100 GPUs (although the paper doesn’t specify whether or not these had 16GB or 32GB of VRAM).
For benchmarking, Davis was used for random masks, and the authors’ personal VPBench for segmentation-based masks.
The VPBench dataset options objects, animals, people, landscapes and numerous duties, and covers 4 actions: add, take away, change, and swap. The gathering options 45 6-second movies, and 9 movies lasting, on common, 30 seconds.
Eight metrics had been utilized for the method. For Masked Area Preservation, the authors used Peak Sign-to-Noise Ratio (PSNR); Discovered Perceptual Similarity Metrics (LPIPS); Structural Similarity Index (SSIM); and Imply Absolute Error (MAE).
For text-alignment, the researchers used CLIP Similarity each to guage semantic distance between the clip’s caption and its precise perceived content material, and in addition to guage accuracy of masked areas.
To evaluate the overall high quality of the output movies, Fréchet Video Distance (FVD) was used.
For a quantitative comparability spherical for video inpainting, the authors set their system towards prior approaches ProPainter, COCOCO and Cog-Inp (CogVideoX). The take a look at consisted of inpainting the primary body of a clip utilizing picture inpainting fashions, after which utilizing an image-to-video (I2V) spine to propagate the outcomes right into a latent mix operation, in accord with a technique proposed by a 2023 paper from Israel.
For the reason that mission web site is just not completely purposeful on the time of writing, and for the reason that mission’s related YouTube video could not characteristic the whole thing of examples stuffed into the mission website, it’s slightly troublesome to find video examples which might be very particular to the outcomes outlined within the paper. Due to this fact we are going to present partial static outcomes featured within the paper, and shut the article with some further video examples that we managed to extract from the mission website.

Quantitative comparability of VideoPainter vs. ProPainter, COCOCO, and Cog-Inp on VPBench (segmentation masks) and Davis (random masks). Metrics cowl masked area preservation, textual content alignment, and video high quality. Purple = greatest, Blue = second greatest.
Of those qualitative outcomes, the authors remark:
‘Within the segmentation-based VPBench, ProPainter, and COCOCO exhibit the worst efficiency throughout most metrics, primarily as a result of incapacity to inpaint absolutely masked objects and the single-backbone structure’s issue in balancing the competing background preservation and foreground technology, respectively.
‘Within the random masks benchmark Davis, ProPainter exhibits enchancment by leveraging partial background data. Nonetheless, VideoPainter achieves optimum efficiency throughout segmentation (commonplace and lengthy size) and random masks via its dual-branch structure that successfully decouples background preservation and foreground technology.’
The authors then current static examples of qualitative exams, of which we characteristic a range beneath. In all circumstances we refer the reader to the mission website and YouTube video for higher decision.

A comparability towards inpainting strategies in prior frameworks.
Click on to play. Examples concatenated by us from the ‘outcomes’ movies on the mission website.
Concerning this qualitative spherical for video inpainting, the authors remark:
‘VideoPainter constantly exhibits distinctive ends in the video coherence, high quality, and alignment with textual content caption. Notably, ProPainter fails to generate absolutely masked objects as a result of it solely is determined by background pixel propagation as an alternative of producing.
‘Whereas COCOCO demonstrates fundamental performance, it fails to take care of constant ID in inpainted areas (inconsistent vessel appearances and abrupt terrain modifications) because of its single-backbone structure making an attempt to steadiness background preservation and foreground technology.
‘Cog-Inp achieves fundamental inpainting outcomes; nonetheless, its mixing operation’s incapacity to detect masks boundaries results in important artifacts.
‘Furthermore, VideoPainter can generate coherent movies exceeding one minute whereas sustaining ID consistency via our ID resampling.’
The researchers moreover examined VideoPainter’s skill to reinforce captions and procure improved outcomes by this methodology, placing the system towards UniEdit, DiTCtrl, and ReVideo.

Video-editing outcomes towards three prior approaches.
The authors remark:
‘For each commonplace and lengthy movies in VPBench, VideoPainter achieves superior efficiency, even surpassing the end-to-end ReVideo. This success could be attributed to its dual-branch structure, which ensures wonderful background preservation and foreground technology capabilities, sustaining excessive constancy in non-edited areas whereas making certain edited areas carefully align with enhancing directions, complemented by inpainting area ID resampling that maintains ID consistency in lengthy video.’
Although the paper options static qualitative examples for this metric, they’re unilluminating, and we refer the reader as an alternative to the varied examples unfold throughout the varied movies revealed for this mission.
Lastly, a human examine was performed, the place thirty customers had been requested to guage 50 randomly-selected generations from the VPBench and enhancing subsets. The examples highlighted background preservation, alignment to immediate, and basic video high quality.

Outcomes from the user-study for VideoPainter.
The authors state:
‘VideoPainter considerably outperformed present baselines, reaching larger desire charges throughout all analysis standards in each duties.’
They concede, nonetheless, that the standard of VideoPainter’s generations is determined by the bottom mannequin, which might battle with complicated movement and physics; they usually observe that it additionally performs poorly with low-quality masks or misaligned captions.
Conclusion
VideoPainter appears a worthwhile addition to the literature. Typical of current options, nonetheless, it has appreciable compute calls for. Moreover, most of the examples chosen for presentation on the mission website fall very far wanting the perfect examples; it might subsequently be attention-grabbing to see this framework pitted towards future entries, and a wider vary of prior approaches.
* It’s price mentioning that ‘video-editing’ on this sense doesn’t imply ‘assembling numerous clips right into a sequence’, which is the normal that means of this time period; however slightly straight altering or not directly modifying the interior content material of present video clips, utilizing machine studying strategies
First revealed Monday, March 10, 2025